3D Generalist
The primary software’s used in my 3D workflow are Autodesk Maya, Blender, Substance painter, and the full Adobe suite
3D Automotive Specialist
3+ years working in automotive
clients include Honda, Acura, and Nissan
3D rendering for web, digital ads, and broadcast
Full cycle 3D workflow
ability to work across Multiple workflows and software’s
3D modeling, texturing, and rendering
Procedural wINTER shader cREATION with ARNOLD
3D Landscapes / Matte Paintings
Take me with you